Scene |
The SceneNode type exposes the following members.
Name | Description | |
---|---|---|
IsWorldMatrixIdentity | True if final world matrix (WorldMatrix) is identity. This field can be checked to skip multipliyng with WorldMatrix. | |
WorldBounds | Bounds with BoundingBox in world coordinates (transformed by parents transformations and transformation on this SceneNode). | |
WorldMatrix | When IsWorldMatrixIdentity is false this field defines the final world matrix that is calculated from the parent's world matrix and this node's transformation matrix. When IsWorldMatrixIdentity is true this field has an invalid value (is not set to Identity matrix for performance reasons). |