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SceneNodeWorldMatrix Field |
When
IsWorldMatrixIdentity is false this field defines the final world matrix that is calculated from the parent's world matrix and this node's transformation matrix.
When
IsWorldMatrixIdentity is true this field has an invalid value (is not set to Identity matrix for performance reasons).
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.0.8865.1045
Syntax public Matrix WorldMatrix
Field Value
MatrixSee Also