|
SceneNodeIsWorldMatrixIdentity Field |
True if final world matrix (
WorldMatrix) is identity.
This field can be checked to skip multipliyng with WorldMatrix.
Namespace: Ab3d.DirectXAssembly: Ab3d.DXEngine (in Ab3d.DXEngine.dll) Version: 7.1.9105.2048 (1.0.0.0)
Syntax public bool IsWorldMatrixIdentity
Field Value
BooleanSee Also