![]() | |
Shader |
public struct ShaderModule : IVulkanNonDispatchableHandle, IEquatable<ShaderModule>
The ShaderModule type exposes the following members.
Name | Description | |
---|---|---|
![]() | ShaderModule | Initializes a new instance of the ShaderModule class |
Name | Description | |
---|---|---|
![]() | Equals(Object) | (Overrides ValueTypeEquals(Object)) |
![]() | Equals(ShaderModule) | |
![]() | GetHashCode | (Overrides ValueTypeGetHashCode) |
![]() | IsNull |
Name | Description | |
---|---|---|
![]() ![]() | Equality(ShaderModule, ShaderModule) | |
![]() ![]() | Equality(ShaderModule, UInt64) | |
![]() ![]() | (UInt64 to ShaderModule) | |
![]() ![]() | Inequality(ShaderModule, ShaderModule) | |
![]() ![]() | Inequality(ShaderModule, UInt64) |
Name | Description | |
---|---|---|
![]() | SetName |
Sets the debug name of the ShaderModule so that the name can be read in a graphics debugger.
(Defined by Extensions) |