Click or drag to resize
Ab4d.SharpEngine logo

WireBoxNode Class

WireBoxNode class is used to create a SceneNode that represents a 3D box defined by 3D lines.
Inheritance Hierarchy

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public class WireBoxNode : MultiLineBaseNode

The WireBoxNode type exposes the following members.

Constructors
Properties
 NameDescription
Public propertyPosition Position of the wire box. By default this represents the center position of the wire box, but can be changed by PositionType property. Default value is (0, 0, 0)
Public propertyPositionType Type of the Position. Default value is Center.
Public propertySize Size of the box in all three dimensions. Default value is (1, 1, 1)
Top
Methods
 NameDescription
Protected methodUpdateWireBoxPositions UpdateWireBoxPositions
Top
Fields
 NameDescription
Protected fieldposition 
Protected fieldsize 
Top
See Also