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CornerWireBoxNode Class

CornerWireBoxNode a SceneNode that is similar to WireBoxNode but it shows lines only in the corners. The IsLineLengthRelative and LineLength define the length of the lines. In case one Size component is 0, then only a rectangle is created.
Inheritance Hierarchy

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public class CornerWireBoxNode : WireBoxNode

The CornerWireBoxNode type exposes the following members.

Constructors
 NameDescription
Public methodCornerWireBoxNode(String)Initializes a new instance of the CornerWireBoxNode class
Public methodCornerWireBoxNode(Material, String)Initializes a new instance of the CornerWireBoxNode class
Public methodCornerWireBoxNode(Color4, Single, String)Initializes a new instance of the CornerWireBoxNode class
Public methodCornerWireBoxNode(Vector3, Vector3, Single, Boolean, Color4, Single, String)Initializes a new instance of the CornerWireBoxNode class
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Properties
 NameDescription
Public propertyIsLineLengthRelative Flag indicating whether LineLength property is in relative units (portion of the box's size) or in absolute units. Default value is true (the length is in relative units).
Public propertyLineLength The length of the corner lines. When IsLineLengthRelative property is true, the length is in relative units, i.e., portion of the box' size. Otherwise, it is in absolute units - in this case, all corner lines have the same length, regardless of the box' size. Default value is 0.25.
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Methods
See Also