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ResolveSupersamplingRenderingStep Class

ResolveSupersamplingRenderingStep resolves the super-sampled texture to its final size by using the .
Inheritance Hierarchy
SystemObject
  Ab4d.SharpEngine.CoreComponentBase
    Ab4d.SharpEngine.RenderingStepsRenderingStep
      Ab4d.SharpEngine.RenderingStepsResolveSupersamplingRenderingStep

Namespace: Ab4d.SharpEngine.RenderingSteps
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9196+3eba290aba85a9aa739abf2459bc51e303a050d7
Syntax
C#
public class ResolveSupersamplingRenderingStep : RenderingStep

The ResolveSupersamplingRenderingStep type exposes the following members.

Constructors
 NameDescription
Public methodResolveSupersamplingRenderingStep Constructor
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Properties
 NameDescription
Public propertyFilterType Gets or sets the type of filtering. By default, the RotatedFilterSize5 is used. It gives better results but is slower than None.
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Methods
 NameDescription
Protected methodDispose Dispose this rendering step and all child rendering steps
(Overrides RenderingStepDispose(Boolean))
Protected methodOnRun OnRun abstract method executes the code for this rendering step. The method should true to continue executing rendering steps; when false is returned then rendering is terminated.
(Overrides RenderingStepOnRun(RenderingContext))
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See Also