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ITriangularMesh Interface

ITriangularMesh interface can be implemented by meshes that are defined from triangles and implement TrianglesCount property and GetTrianglePositions(Int32, Vector3, Vector3, Vector3) method.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public interface ITriangularMesh

The ITriangularMesh type exposes the following members.

Properties
 NameDescription
Public propertyTrianglesCount Gets the number of triangles that are used to define this mesh.
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Methods
 NameDescription
Public methodGetTrianglePositions GetTrianglePositions sets the 3 positions that define the triangle with the specified index.
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See Also