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ITriangularMeshGetTrianglePositions Method |
GetTrianglePositions sets the 3 positions that define the triangle with the specified index.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax void GetTrianglePositions(
int triangleIndex,
out Vector3 p1,
out Vector3 p2,
out Vector3 p3
)
Parameters
- triangleIndex Int32
- index of the triangle
- p1 Vector3
- first position as Vector3
- p2 Vector3
- first position as Vector3
- p3 Vector3
- first position as Vector3
See Also