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ITriangularMeshGetTrianglePositions Method |
GetTrianglePositions sets the 3 positions that define the triangle with the specified index.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxvoid GetTrianglePositions(
int triangleIndex,
out Vector3 p1,
out Vector3 p2,
out Vector3 p3
)
Parameters
- triangleIndex Int32
- index of the triangle
- p1 Vector3
- first position as Vector3
- p2 Vector3
- first position as Vector3
- p3 Vector3
- first position as Vector3
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.ITriangularMesh.GetTrianglePositions(System.Int32,System.Numerics.Vector3@,System.Numerics.Vector3@,System.Numerics.Vector3@)"]
See Also