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ITriangularMeshGetTrianglePositions Method

GetTrianglePositions sets the 3 positions that define the triangle with the specified index.

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
void GetTrianglePositions(
	int triangleIndex,
	out Vector3 p1,
	out Vector3 p2,
	out Vector3 p3
)

Parameters

triangleIndex  Int32
index of the triangle
p1  Vector3
first position as Vector3
p2  Vector3
first position as Vector3
p3  Vector3
first position as Vector3
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Meshes.ITriangularMesh.GetTrianglePositions(System.Int32,System.Numerics.Vector3@,System.Numerics.Vector3@,System.Numerics.Vector3@)"]

See Also