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ProjectionTypes Enumeration

ProjectionTypes defines possible types of camera projection.

Namespace: Ab4d.SharpEngine.Cameras
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public enum ProjectionTypes
Members
Member nameValueDescription
Perspective0 The perspective projection is similar to the real world where the objects that are farther way from the camera appear smaller.
Orthographic1 In orthographic projection the distance of the objects from the camera does not change the size of the objects on the screen. Orthographic is usually used for technical drawings because the objects sizes are preserved and the lines that are parallel in 3D stay parallel in 2D. Orthographic does not use Distance property but ViewWidth to define the visible area.
See Also