Begin |
The BeginRenderPassRenderingStep type exposes the following members.
Name | Description | |
---|---|---|
AutomaticallyEndPreviouslyStartedRenderingPass | Gets or sets a Boolean that specifies if previously started rendering pass is automatically ended (if any is started) before starting a new rendering pass. Default value is false. | |
CustomBackgroundColor | When CustomBackgroundColor is set (is not null), then this color is used to clear the frame buffers (the color is not alpha-premultiplied). When the value is not set, then BackgroundColor from current SceneView is used. | |
CustomDepthClearValue | When CustomDepthClearValue is set (is not null), then its value is used to clear the depth buffer. When not set, then 1.0f value is used. | |
CustomStencilClearValue | When CustomDepthStencilClearColor is set (is not null), then its value is used to clear the stencil buffer. When not set, then 0 value is used. |