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ObjFileToSceneNodesConverterDefaultBackMaterial Property

Gets or sets a material that is used for BackMaterial when no other back material is specified in obj file. When set to null, no BackMaterial will be used.

Namespace: Ab4d.SharpEngine.ObjFile
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public Material? DefaultBackMaterial { get; set; }

Property Value

Material
See Also