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RenderingContextSupersamplingCount Property

Gets a super-sampling count that is used by the current BackBuffer (how much more pixels are rendered for each final pixel). Value 1 indicates no super-sampling. This value is set by the UpdateSwapChain(GpuSwapChain, GpuImage, GpuRenderPass, IntSize, IntSize, SampleCountFlags, Single, Int32) method.

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9196+3eba290aba85a9aa739abf2459bc51e303a050d7
Syntax
C#
public float SupersamplingCount { get; }

Property Value

Single
See Also