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RenderingContextRenderHeight Property

Gets the height in pixels of the image that is used for main rendering. When using super-sampling this is SupersamplingFactor * FinalHeight. This value is initially set by calling UpdateSwapChain(GpuSwapChain, GpuImage, GpuRenderPass, IntSize, IntSize, SampleCountFlags, Single, Int32).

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public int RenderHeight { get; }

Property Value

Int32
See Also