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RenderingContextFinalHeight Property

Gets the height in pixels of the final rendered image. When using super-sampling this can be different then the RenderHeight. This value is initially set by calling UpdateSwapChain(GpuSwapChain, GpuImage, GpuRenderPass, IntSize, IntSize, SampleCountFlags, Single, Int32).

Namespace: Ab4d.SharpEngine.Core
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9196+3eba290aba85a9aa739abf2459bc51e303a050d7
Syntax
C#
public int FinalHeight { get; }

Property Value

Int32
See Also