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EngineCreateOptionsUse32BitDepthFormat Property

Gets or sets a Boolean that specifies if 32-bit depth buffer is used (Format.D32SfloatS8Uint or Format.D32Sfloat). Default value is false that by default create 24-bit depth buffer (Format.D24UnormS8Uint). This is also recommended format by NVIDIA.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
public bool Use32BitDepthFormat { get; set; }

Property Value

Boolean
See Also