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EngineCreateOptionsEnableSurfaceSupport Property |
EnableSurfaceSupport is by default set to true and indicates that a Vulkan surface can be used as the target for rendering (usually this is used when rendering to a window).
When rendering only to a bitmap or when using shared texture, then this value can be set to false.
Namespace: Ab4d.SharpEngine.CommonAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public bool EnableSurfaceSupport { get; set; }
Property Value
BooleanSee Also