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EngineCreateOptionsEnableSurfaceSupport Property

EnableSurfaceSupport is by default set to true and indicates that a Vulkan surface can be used as the target for rendering (usually this is used when rendering to a window). When rendering only to a bitmap or when using shared texture, then this value can be set to false.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public bool EnableSurfaceSupport { get; set; }

Property Value

Boolean
See Also