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IAutomaticNearFarPlaneCameraAutomaticPlaneDistanceCalculationAdjustmentFactor Property

Gets or sets a float that is multiplied by the automatically calculated near and far plane distance. This makes the near plane slightly closer and far plane slightly farther away. This prevents clipping the objects that are located very close to near and far planes.

Namespace: Ab4d.SharpEngine.Cameras
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntax
C#
float AutomaticPlaneDistanceCalculationAdjustmentFactor { get; set; }

Property Value

Single
See Also