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CameraAutomaticPlaneDistanceCalculationAdjustmentFactor Property

Gets or sets a float that is multiplied by the automatically calculated near and far plane distance. This makes the near plane slightly closer and far plane slightly farther away. This prevents clipping the objects that are located very close to near and far planes. Default value is 1.05 (5%).

Namespace: Ab4d.SharpEngine.Cameras
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public float AutomaticPlaneDistanceCalculationAdjustmentFactor { get; set; }

Property Value

Single

Implements

IAutomaticNearFarPlaneCameraAutomaticPlaneDistanceCalculationAdjustmentFactor
See Also