| Name | Description |
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  | GenerateCubicTextureCoordinates(StandardMesh) |
Generate texture coordinates for the given mesh.
Texture coordinates are computed using cubic projection, which projects the 3D positions on an axis-aligned 3D cube.
|
  | GenerateCubicTextureCoordinates(PositionNormalTextureVertex[], Int32[]) |
Generate texture coordinates for the given vertices and triangleIndices.
Texture coordinates are computed using cubic projection, which projects the 3D positions on an axis-aligned 3D cube.
|
  | GenerateCubicTextureCoordinates(Vector3[], Int32[]) |
Generate texture coordinates for the given positions and triangleIndices.
Texture coordinates are computed using cubic projection, which projects the 3D positions on an axis-aligned 3D cube.
|