Line |
Name | Description | |
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GetClosestPositionOnLine(Vector3, Vector3) | Gets the Vector3 that represents the closest position of the line segment with index LastLinePositionIndex to the specified ray. The ray is usually calculated by SceneView.GetRayFromCamera method. | |
GetClosestPositionOnLine(Int32, Vector3, Vector3) | Gets the Vector3 that represents the closest position of the line segment with index LastLinePositionIndex to the specified ray. The ray is usually calculated by SceneView.GetRayFromCamera method. |