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LineSelectorDataGetClosestPositionOnLine(Int32, Vector3, Vector3) Method

Gets the Vector3 that represents the closest position of the line segment with index LastLinePositionIndex to the specified ray. The ray is usually calculated by SceneView.GetRayFromCamera method.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public Vector3 GetClosestPositionOnLine(
	int linePositionIndex,
	Vector3 rayOrigin,
	Vector3 rayDirection
)

Parameters

linePositionIndex  Int32
index of the line position
rayOrigin  Vector3
ray origin
rayDirection  Vector3
ray direction

Return Value

Vector3
closest position to the specified ray
See Also