Assimp |
The AssimpConverter type exposes the following members.
Name | Description | |
---|---|---|
CheckTextureFileName | CheckTextureFileName checks the texture file name and if file does not exist or is not in supported file format tries to find another file that can be used instead. Returns the file name that can be used to create a texture. If no file can be found, null is returned. The method can be overridden. | |
ConvertAssimpScene(AssimpScene, String, FuncString, Stream) | ConvertAssimpScene converts the specified native Assimp Scene object and converts it into Ab4d.SharpEngine objects returning the root GroupNode object. | |
ConvertAssimpScene(AssimpScene, String, String) | ConvertAssimpScene converts the specified native Assimp Scene object and converts it into Ab4d.SharpEngine objects returning the root GroupNode object. | |
CreateTexture | CreateGpuTexture method creates a GpuTexture from texture file name and sets that to the specified material. |