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VulkanDeviceCreateFrameBuffers(ImageView, ImageView, Int32, Int32, RenderPass, String) Method |
Namespace: Ab4d.SharpEngine.VulkanAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public Framebuffer[] CreateFrameBuffers(
ImageView[] swapChainImageViews,
ImageView depthStencilImageView,
int width,
int height,
RenderPass renderPass,
string? name = null
)
Parameters
- swapChainImageViews ImageView
-
- depthStencilImageView ImageView
-
- width Int32
-
- height Int32
-
- renderPass RenderPass
-
- name String (Optional)
-
Return Value
Framebuffer[Missing <returns> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreateFrameBuffers(Ab4d.Vulkan.ImageView[],Ab4d.Vulkan.ImageView,System.Int32,System.Int32,Ab4d.Vulkan.RenderPass,System.String)"]
See Also