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VulkanDeviceCreateFrameBuffers(ImageView, ImageView, Int32, Int32, RenderPass, Framebuffer, String) Method |
Namespace: Ab4d.SharpEngine.VulkanAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public void CreateFrameBuffers(
ImageView[] swapChainImageViews,
ImageView depthStencilImageView,
int width,
int height,
RenderPass renderPass,
Framebuffer[] frameBuffers,
string? name = null
)
Parameters
- swapChainImageViews ImageView
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- depthStencilImageView ImageView
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- width Int32
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- height Int32
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- renderPass RenderPass
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- frameBuffers Framebuffer
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- name String (Optional)
-
See Also