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VulkanDeviceCreateDescriptorSetLayout(DescriptorType, ShaderStageFlags, String) Method


Namespace: Ab4d.SharpEngine.Vulkan
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public DescriptorSetLayout CreateDescriptorSetLayout(
	DescriptorType descriptorType,
	ShaderStageFlags stageFlags,
	string? name = null
)

Parameters

descriptorType  DescriptorType
 
stageFlags  ShaderStageFlags
 
name  String  (Optional)
 

Return Value

DescriptorSetLayout

[Missing <returns> documentation for "M:Ab4d.SharpEngine.Vulkan.VulkanDevice.CreateDescriptorSetLayout(Ab4d.Vulkan.DescriptorType,Ab4d.Vulkan.ShaderStageFlags,System.String)"]

See Also