 |
Triangulator(Vector2, Int32, Boolean) Constructor |
Constructor that takes positions and triangle indices that define the outer polygon.
When Triangulator is created with triangle indices, then it is not possible to add holes.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic Triangulator(
Vector2[] points,
int[] polygonIndices,
bool isYAxisUp = true
)
Parameters
- points Vector2
- list of points that define the polygon that need to be triangulated.
- polygonIndices Int32
- list of indexes in the points list that define the polygon.
- isYAxisUp Boolean (Optional)
- Optional Boolean that specifies if Y axis is pointing up (true by default). This affects the value of IsClockwise property.
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.Triangulator.#ctor(System.Numerics.Vector2[],System.Int32[],System.Boolean)"]
See Also