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Triangulator(IListVector2, Boolean) Constructor |
Constructor with multiple polygons (polygons are automatically classified as holes and outer polygons).
The holes are identified by the orientation of positions (clockwise or anti-clockwise) that is different from the orientation of positions in the outer polygons.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public Triangulator(
IList<Vector2[]> polygons,
bool isYAxisUp = true
)
Parameters
- polygons IListVector2
- array of polygon; each defined by a list of positions
- isYAxisUp Boolean (Optional)
- Optional Boolean that specifies if Y axis is pointing up (true by default). This affects the value of IsClockwise property.
See Also