  | 
Triangulator(Vector2, Boolean) Constructor | 
            Constructor that takes positions that define the outer polygon. To add a hole call 
AddHole(Vector2) method.
            To add multiple outer polygons and holes, use constructor that takes an array of list of points.
            
 Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic Triangulator(
	Vector2[] points,
	bool isYAxisUp
)
Parameters
- points  Vector2
 - list of points that define the polygon that need to be triangulated.
 - isYAxisUp  Boolean
 - Optional Boolean that specifies if Y axis is pointing up (true by default). This affects the value of IsClockwise property.
 
See Also