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EffectsManagerSetStandardEffect Method |
Sets a new custom Effect as a StandardEffect. StandardEffect should be able to render many different lights and all standard materials.
If newStandardEffect is not yet registered by EffectsManager then this method also registers the newStandardEffect.
If newStandardEffect is null the default StandardEffect will be set as a StandardEffect.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic virtual void SetStandardEffect(
Effect? newStandardEffect
)
Parameters
- newStandardEffect Effect
- Effect that will be used as standard rendering effect or null to reset StandardEffect to the default StandardEffect
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.EffectsManager.SetStandardEffect(Ab4d.SharpEngine.Effects.Effect)"]
See Also