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EffectsManagerOnInitializeDeviceResources Method |
Initializes resources with the specified GpuDevice.
This method can be override and is called from
InitializeDeviceResources method.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax protected override void OnInitializeDeviceResources(
VulkanDevice gpuDevice
)
Parameters
- gpuDevice VulkanDevice
- VulkanDevice
See Also