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CameraUtilsCalculateCameraAnglesInRadians Method |
Calculates heading and attitude angles in radians from lookDirection as Vector3.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic static void CalculateCameraAnglesInRadians(
Vector3 lookDirection,
CoordinateSystems coordinateSystem,
out float? headingInRad,
out float? attitudeInRad
)
Parameters
- lookDirection Vector3
- lookDirection as Vector3
- coordinateSystem CoordinateSystems
- used coordinate system
- headingInRad Single
- heading in radians
- attitudeInRad Single
- attitude in radians
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.CameraUtils.CalculateCameraAnglesInRadians(System.Numerics.Vector3,Ab4d.SharpEngine.Common.CoordinateSystems,System.Single@,System.Single@)"]
See Also