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CameraUtilsCalculateCameraAnglesInRadians Method

Calculates heading and attitude angles in radians from lookDirection as Vector3.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public static void CalculateCameraAnglesInRadians(
	Vector3 lookDirection,
	CoordinateSystems coordinateSystem,
	out float? headingInRad,
	out float? attitudeInRad
)

Parameters

lookDirection  Vector3
lookDirection as Vector3
coordinateSystem  CoordinateSystems
used coordinate system
headingInRad  Single
heading in radians
attitudeInRad  Single
attitude in radians
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Utilities.CameraUtils.CalculateCameraAnglesInRadians(System.Numerics.Vector3,Ab4d.SharpEngine.Common.CoordinateSystems,System.Single@,System.Single@)"]

See Also