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CameraUtilsStrafeCameraOnHorizontalPlane Method |
Returns a move vector that would strafe the camera on the horizontal plane - moves it in the direction perpendicular to the camera's LookDirection and UpDirection.
Namespace: Ab4d.SharpEngine.UtilitiesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public static Vector3 StrafeCameraOnHorizontalPlane(
float dx,
float dz,
Vector3 sceneUpVector,
ICamera? camera
)
Parameters
- dx Single
- change in x direction
- dz Single
- change in z direction
- sceneUpVector Vector3
- up vector of the 3D scene, usually (0, 1, 0)
- camera ICamera
- camera
Return Value
Vector3returns a move vector as Vector3
See Also