Click or drag to resize
Ab4d.SharpEngine logo

CameraUtilsStrafeCameraOnHorizontalPlane Method

Returns a move vector that would strafe the camera on the horizontal plane - moves it in the direction perpendicular to the camera's LookDirection and UpDirection.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public static Vector3 StrafeCameraOnHorizontalPlane(
	float dx,
	float dz,
	Vector3 sceneUpVector,
	ICamera? camera
)

Parameters

dx  Single
change in x direction
dz  Single
change in z direction
sceneUpVector  Vector3
up vector of the 3D scene, usually (0, 1, 0)
camera  ICamera
camera

Return Value

Vector3
returns a move vector as Vector3
See Also