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CameraUtilsCalculateCameraAngles(Vector3, CoordinateSystems, Single, Single) Method

Calculates heading and attitude angles in degrees from lookDirection as Vector3.

Namespace: Ab4d.SharpEngine.Utilities
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public static void CalculateCameraAngles(
	Vector3 lookDirection,
	CoordinateSystems coordinateSystem,
	out float? heading,
	out float? attitude
)

Parameters

lookDirection  Vector3
lookDirection as Vector3
coordinateSystem  CoordinateSystems
used coordinate system
heading  Single
heading in degrees
attitude  Single
attitude in degrees
See Also