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PixelsNode(Vector3, Color4, Single, String) Constructor |
Constructor
Namespace: Ab4d.SharpEngine.SceneNodesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public PixelsNode(
Vector3[] positions,
Color4 pixelColor,
float[] pixelSizes,
string? name = null
)
Parameters
- positions Vector3
- array of Vector3 values that define the positions of the pixels
- pixelColor Color4
- color of the pixels (or color mask when PixelColors array is used)
- pixelSizes Single
- Array of float values that specify the size for each pixel. When size is less of equal to 0, then the pixel is not rendered.
- name String (Optional)
- optional node name
See Also