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LineBaseNodeDisposeWithMaterial Method

DisposeWithMaterial disposes this SceneNode and also disposes the Material even if the material is created by the user and then used in the constructor of this SceneNode (in this case the standard Dispose method does not dispose the materials). This also always disposes the mesh, because it for lines the mesh is always created by the SceneNode.

Namespace: Ab4d.SharpEngine.SceneNodes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public void DisposeWithMaterial()
See Also