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SortedRenderingLayer Constructor | 
            Constructor
            
Namespace: Ab4d.SharpEngine.RenderingLayersAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxprotected SortedRenderingLayer(
	string layerName,
	bool useMultiThreading = false,
	bool containsTransparentObjects = false,
	Type? allowedEffectType = null
)
Parameters
- layerName  String
 - name of this RenderingLayer
 - useMultiThreading  Boolean  (Optional)
 - boolean that specified is this rendering layer can be rendered with using multiple threads (false by default)
 - containsTransparentObjects  Boolean  (Optional)
 - boolean that specified if this rendering layer contains transparent objects or other objects that need to be rendered with alpha blending and where order of rendering is important (false by default)
 - allowedEffectType  Type  (Optional)
 - when not null (by default) then only RenderingItems with this Effect type can be added to this rendering layer
 
See Also