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PostProcessBaseInitializeResources Method

Initializes this component. The specified scene must be initialized (has the GpuDevice property set). This method calls a virtual OnInitializeResources(SceneView, VulkanDevice) that can be used by a derived class to create the resources.

Namespace: Ab4d.SharpEngine.PostProcessing
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9196+3eba290aba85a9aa739abf2459bc51e303a050d7
Syntax
C#
public void InitializeResources(
	SceneView parentSceneView
)

Parameters

parentSceneView  SceneView
SceneView to where that PostProcess was added to
See Also