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PostProcessBaseInitializeResources Method |
Initializes this component. The specified scene must be initialized (has the GpuDevice property set).
This method calls a virtual
OnInitializeResources(SceneView, VulkanDevice) that can be used by a derived class to create the resources.
Namespace: Ab4d.SharpEngine.PostProcessingAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9196+3eba290aba85a9aa739abf2459bc51e303a050d7
Syntaxpublic void InitializeResources(
SceneView parentSceneView
)
Parameters
- parentSceneView SceneView
- SceneView to where that PostProcess was added to
See Also