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StandardMesh(PositionNormalTextureVertex, Int32, BoundingBox, String) Constructor

Constructor

Namespace: Ab4d.SharpEngine.Meshes
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public StandardMesh(
	PositionNormalTextureVertex[] vertices,
	int[]? triangleIndices,
	BoundingBox boundingBox,
	string? name = null
)

Parameters

vertices  PositionNormalTextureVertex
vertices
triangleIndices  Int32
triangleIndices
boundingBox  BoundingBox
boundingBox
name  String  (Optional)
optional name
See Also