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StandardMeshGetMeshInitializationCode Method |
Returns a string in C# that defines the Vertices and TriangleIndices arrays for this mesh.
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public string GetMeshInitializationCode(
string numberFormatString = "0.########",
bool addIndexAsComment = true
)
Parameters
- numberFormatString String (Optional)
- format string that is used to format vertices values (default value is 0.########)
- addIndexAsComment Boolean (Optional)
- when true then index number is added as a comment at the begging of each code line (default value is true)
Return Value
Stringstring in C# that defines the Vertices and TriangleIndices arrays
See Also