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StandardMeshDumpMeshInitializationCode Method |
Writes string in C# that defines the Vertices and TriangleIndices arrays for this mesh to the console (when the application is debugged in Visual Studio the result is written to Output window or Immediate Window if started from there; in Rider the result is written to Debug Output window).
Namespace: Ab4d.SharpEngine.MeshesAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public void DumpMeshInitializationCode(
string numberFormatString = "0.########",
bool addIndexAsComment = true
)
Parameters
- numberFormatString String (Optional)
- format string that is used to format vertices values (default value is 0.########)
- addIndexAsComment Boolean (Optional)
- when true then index number is added as a comment at the begging of each code line (default value is true)
See Also