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StandardMaterialSetSpecular(Color3, Single) Method |
Sets SpecularColor and SpecularPower and returns StandardMaterial so we can chain the calls to change material.
This method can be used with materials defined in
StandardMaterials class.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public StandardMaterial SetSpecular(
Color3 specularColor,
float specularPower
)
Parameters
- specularColor Color3
- specularColor as Color3
- specularPower Single
- specularPower as float
Return Value
StandardMaterial[Missing <returns> documentation for "M:Ab4d.SharpEngine.Materials.StandardMaterial.SetSpecular(Ab4d.SharpEngine.Common.Color3,System.Single)"]
See Also