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StandardMaterialSetSpecular(Color3, Single) Method |
Sets SpecularColor and SpecularPower and returns StandardMaterial so we can chain the calls to change material.
This method can be used with materials defined in
StandardMaterials class.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntaxpublic StandardMaterial SetSpecular(
Color3 specularColor,
float specularPower
)
Parameters
- specularColor Color3
- specularColor as Color3
- specularPower Single
- specularPower as float
Return Value
StandardMaterial[Missing <returns> documentation for "M:Ab4d.SharpEngine.Materials.StandardMaterial.SetSpecular(Ab4d.SharpEngine.Common.Color3,System.Single)"]
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Materials.StandardMaterial.SetSpecular(Ab4d.SharpEngine.Common.Color3,System.Single)"]
See Also