Click or drag to resize
Ab4d.SharpEngine logo

StandardMaterialSetSpecular(Color3, Single) Method

Sets SpecularColor and SpecularPower and returns StandardMaterial so we can chain the calls to change material. This method can be used with materials defined in StandardMaterials class.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.2.9386+3a404a3e1ebfa4efd231da7fe6f10dfb23b95dc4
Syntax
C#
public StandardMaterial SetSpecular(
	Color3 specularColor,
	float specularPower
)

Parameters

specularColor  Color3
specularColor as Color3
specularPower  Single
specularPower as float

Return Value

StandardMaterial

[Missing <returns> documentation for "M:Ab4d.SharpEngine.Materials.StandardMaterial.SetSpecular(Ab4d.SharpEngine.Common.Color3,System.Single)"]

Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Materials.StandardMaterial.SetSpecular(Ab4d.SharpEngine.Common.Color3,System.Single)"]

See Also