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StandardMaterialGetDetailsText Method

GetDetailsText adds string that writes details about this Material into the specified StringBuilder.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public override void GetDetailsText(
	StringBuilder sb,
	bool showDirtyFlags = true,
	bool showVersion = true,
	bool showGpuHandles = false
)

Parameters

sb  StringBuilder
StringBuilder
showDirtyFlags  Boolean  (Optional)
if true than DirtyFlags are shown (when not set to None) (true by default)
showVersion  Boolean  (Optional)
if true then version of the material is shown (true by default)
showGpuHandles  Boolean  (Optional)
if true (false by default) then GPU handles are shown
See Also