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StandardMaterialBaseSetWhiteDiffuseColor Method

SetWhiteDiffuseColor sets DiffuseColor to white behind the scenes so that the DiffuseColor is not marked to be changed by the user. This is used when setting texture so that texture is not masked by any other color.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
protected void SetWhiteDiffuseColor()
See Also