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StandardMaterialBaseGetDetailsText Method

GetDetailsText adds string that writes details about this Material into the specified StringBuilder.

Namespace: Ab4d.SharpEngine.Materials
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntax
C#
public override void GetDetailsText(
	StringBuilder sb,
	bool showDirtyFlags = true,
	bool showVersion = true,
	bool showGpuHandles = false
)

Parameters

sb  StringBuilder
StringBuilder
showDirtyFlags  Boolean  (Optional)
if true than DirtyFlags are shown (when not set to None) (true by default)
showVersion  Boolean  (Optional)
if true then version of the material is shown (true by default)
showGpuHandles  Boolean  (Optional)
if true (false by default) then GPU handles are shown
Remarks

[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Materials.StandardMaterialBase.GetDetailsText(System.Text.StringBuilder,System.Boolean,System.Boolean,System.Boolean)"]

See Also