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StandardMaterialBaseGetDetailsText Method |
GetDetailsText adds string that writes details about this Material into the specified StringBuilder.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.1.9316+94bbd23b55747f096f056a5602f7dd90558b3673
Syntaxpublic override void GetDetailsText(
StringBuilder sb,
bool showDirtyFlags = true,
bool showVersion = true,
bool showGpuHandles = false
)
Parameters
- sb StringBuilder
- StringBuilder
- showDirtyFlags Boolean (Optional)
- if true than DirtyFlags are shown (when not set to None) (true by default)
- showVersion Boolean (Optional)
- if true then version of the material is shown (true by default)
- showGpuHandles Boolean (Optional)
- if true (false by default) then GPU handles are shown
Remarks[Missing <remarks> documentation for "M:Ab4d.SharpEngine.Materials.StandardMaterialBase.GetDetailsText(System.Text.StringBuilder,System.Boolean,System.Boolean,System.Boolean)"]
See Also