 |
PixelMaterialUpdatePixelColors Method |
UpdatePixelColors must be called when the values in the
PixelColors array is changed.
The method recreates the GpuBuffer that defined the pixel color data for the graphics card.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 3.0.9208+3b2441d6a11f923f2600f40f4296bdc3d8b46035
Syntaxpublic void UpdatePixelColors()
See Also