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MaterialGetDetailsText(StringBuilder, Boolean, Boolean, Boolean) Method |
GetDetailsText adds string that writes details about this Material into the specified StringBuilder.
Namespace: Ab4d.SharpEngine.MaterialsAssembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax public virtual void GetDetailsText(
StringBuilder sb,
bool showDirtyFlags = true,
bool showVersion = true,
bool showGpuHandles = false
)
Parameters
- sb StringBuilder
- StringBuilder
- showDirtyFlags Boolean (Optional)
- if true than DirtyFlags are shown (when not set to None) (true by default)
- showVersion Boolean (Optional)
- if true then version of the material is shown (true by default)
- showGpuHandles Boolean (Optional)
- if true (false by default) then GPU handles are shown
See Also