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BoundingBoxTransform(Matrix4x4, Vector3, Vector3) Method

Note: This API is now obsolete.

Transforms the current BoundingBox with the specified matrix and writes the transformed minimum and maximum positions to the specified parameters.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
[ObsoleteAttribute("Method with ref parameters are obsolete and will be removed in one of the future version. Use the method with the same name and with in parameter and BoundingBox as out parameter.")]
public void Transform(
	ref Matrix4x4 matrix,
	out Vector3 transformedMin,
	out Vector3 transformedMax
)

Parameters

matrix  Matrix4x4
matrix
transformedMin  Vector3
transformed minimum as Vector3
transformedMax  Vector3
transformed maximum as Vector3
See Also