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BoundingBoxTransform(Transform, Vector3, Vector3) Method

Transforms the current BoundingBox with the specified matrix and writes the transformed minimum and maximum positions to the specified parameters.

Namespace: Ab4d.SharpEngine.Common
Assembly: Ab4d.SharpEngine (in Ab4d.SharpEngine.dll) Version: 2.0.8956+4c7684e186ca1be74e7a284fbe739d9a1b843d3c
Syntax
C#
public void Transform(
	Transform? transformation,
	out Vector3? transformedMin,
	out Vector3? transformedMax
)

Parameters

transformation  Transform
Transformation
transformedMin  Vector3
transformed minimum as Vector3
transformedMax  Vector3
transformed maximum as Vector3
See Also