Free |
public virtual void RotateCamera( float headingChange, float attitudeChange, float bankChange )
Rotates the free camera for the specified heading, attitude and bank.
When RotationCenterPosition is set, the camera rotates around RotationCenterPosition which changes the TargetPosition and CameraPosition.
headingChange defines the angle of rotation around camera's UpDirection or camera's RotationUpAxis (when set).
attitudeChange defines the angle of rotation around the right direction vector (vector perpendicular to up vector and look direction).
bankChange defines the angle of rotation around camera's look direction.